Vengeance WARDOGS cheat: aimbot, ESP, vehicles and radar

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Vengeance Vengeance
Last update 07.11.2026 This date shows when the software was last updated. An old date doesn't mean the software stopped working! Most likely the developer just had nothing new to add. If you have any doubts, you can always check the current status with our support team.
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Vengeance WARDOGS
Steam
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Windows support: 11: 24h2
Menu language: English, Russian
Spoofer:Yes
USB drive:No
BIOS:No

User information

A clean Windows 11 24H2 installation is required, without optimized or custom builds; a 2024 image is recommended. Run WARDOGS in windowed or borderless fullscreen mode. Remove Faceit, Riot Vanguard and similar anti-cheats, and disable your antivirus before installing the loader. No USB drive or BIOS changes are needed.

Run Discord as administrator, enable the current game overlay and disable the legacy overlay. Once Discord confirms the overlay, open loader.exe, enter your key and wait for the game to start automatically. Press F4 in the main menu. Right Shift opens Vengeance, and the battle-mode key is assigned under Misc / Features.

For SSL Connect Error, Curl, Host or Synchronization Time, synchronize Windows time, close Zapret or change your VPN. A separate one-day Vengeance spoofer is included. Artillery and grenade calculations are approximate: terrain, bounces and collisions are not fully modelled.

SCREENSHOTS
Description

Vengeance for WARDOGS displays infantry, vehicles, equipment and objects across three maps, while its aimbot uses configurable smoothing and prediction. The target panel lists up to eight armour pieces and the enemy's held item, so you know what to expect before pushing. Your faction can be filtered out, and Battle Mode clears the screen for combat with one key.

Separate alerts cover detected administrators, spectators, enemies within 200 metres and approximate incoming aim direction. Grenades receive an estimated trajectory, while supported L81 and SPH-2 weapons include an artillery calculator. The key and guide arrive by email after payment.

Product features

Aimbot

Aim Mouse

Moves the mouse toward a selected enemy inside the FOV while your assigned key is held.

Binds and smoothing

Two activation keys and 1–10 aiming smoothness.

Radius and bone

A 0–300 FOV with head, neck or chest targeting.

Area and crosshair

Frame or circle FOV plus a static dot or cross in your chosen colour.

Prediction

Estimated movement lead and bullet drop when valid projectile-speed data is available.

Player ESP

Box and silhouette

Full, Corner, 3D Box, fill and a solid silhouette based on the current bone pose.

Skeleton

Colour, smoothed joints and 1–5 line thickness.

Information

Name, distance, weapon and available ammo in a compact label.

Health and armour

Health and armour bars, numbers and several equipment display modes.

Direction

An approximately 2.6 m view line and a marker for players using ADS.

Factions and bodies

Hide or highlight allies and show separate markers for dead players.

Distance

Player ESP up to 1000 m, with zero removing the limit.

Target equipment

Target Hotbar

Up to eight available armour pieces, name, distance and the selected enemy's held item.

Target selection

The nearest living enemy to the crosshair within 40–500 px, excluding allies and downed players.

Panel modes

Above players, in a separate panel or both at once.

Customization

44–96 px slots and panel dragging while the menu is open.

Visibility

Bone checks

Collision-scene geometry controls skeleton, silhouette and label colours.

States

Separate Visible, Blocked and Unknown colours; grey means no fresh result.

Scene cache

Background caching of geometry already loaded by the game with streaming updates.

Vehicles and objects

Vehicle categories

Helicopters, planes, tanks, APCs, wheeled and water vehicles, and stationary objects.

Vehicle data

Name, distance up to 3000 m, health, available crew and passengers.

Grenades

Name, distance, available fuse bar and an approximate landing point.

Crates

Supply and death crates with six available items and a count of the rest.

Artillery

Estimated range, impact marker and angular adjustment for L81 and SPH-2.

Loot

Nine groups

Weapons, attachments, ammo, meds, armour, helmets, backpacks, grenades and other items.

Tier and distance

Name-based tier estimate from 0 to 3 and item range up to 1000 m.

Smart Filter

Hides excess meds with three matching items and grenades with two in inventory.

Icons and labels

In-game artwork, name, distance and category colours.

Radar and maps

Three locations

Built-in Ozeti, Bakurani and Zestafona maps selected automatically from game bounds.

Appearance

200–700 px size, 0.05–1.0 zoom, map opacity and preview.

Entities

Players, vehicles, items and bodies with separate icons and labels.

Auto zoom

Zooms toward living enemies within 30–500 m and returns to the manual setting.

Combat and alerts

No Recoil

Changes the camera-kick multiplier and restores the saved value when disabled. Spread is not removed.

Event feed

Knockdowns and eliminations with name, distance, available weapon and damage numbers.

Danger tracking

Enemies within 200 m, off-screen arrows and estimated incoming aim up to 300 m.

Admins and spectators

Available spectator count and alerts for detected administrator flags.

Knocked timer

Time since a downed state was observed, not an exact time-to-death countdown.

Menu and profiles

Battle Mode

A key hides loot, vehicles, grenades, crates, bodies and allies, leaving opponents.

Interface

Russian and English, settings search, 75% or 85% scale and three ESP fonts.

Configs

Create, load, rename, delete and autosave profiles.

Palette and binds

Colours for all layers plus Hold / Toggle assignments through the context menu.

Known issues & fixes

Real questions from our support, with the fixes that worked. Based on user requests for this product.

What are the requirements for Vengeance WARDOGS?

Use a clean Windows 11 24H2 installation, windowed mode and Discord Overlay. No USB drive or BIOS changes are required.

Does Vengeance WARDOGS include No Spread?

No. No Recoil changes camera kick, but spread removal is not claimed.

Which maps are built into the Vengeance WARDOGS radar?

Ozeti, Bakurani and Zestafona are selected automatically from the game location bounds.

How accurate are Vengeance grenade and artillery calculations?

Trajectories and impact points are approximate. Terrain, bounces and collisions are not fully modelled.

All issues & general troubleshooting
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$2.61
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Available tariffs

1 day
$2.61
$2.61 / day
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7 days
$13.06
$1.87 / day
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30 days
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Vengeance WARDOGS features and prices

Combat information is separated so infantry, vehicles and loot do not become one cluttered overlay. Complex data appears only when the game provides it.

SectionWhat it shows or doesPractical purpose
AimFOV, bones, two binds, smoothing and prediction.Tune aiming for your weapon and distance.
Players / GearESP, health, armour, weapon and equipment panel.Assess a target before leaving cover.
VehiclesVehicles up to 3000 m, health, crew and passengers.Avoid driving unprepared into enemy armour.
Items / RadarNine loot filters, three maps and automatic zoom.Collect supplies and read the surrounding fight.
CombatNo Recoil, grenades, artillery and alerts.Control recoil and notice danger earlier.

One day costs 250 RUB, a week 1,250 and a month 2,525. That is 250, about 178.57 and 84.17 RUB per day. Features do not depend on duration.

Aiming and reading enemy equipment

Aim Mouse moves the crosshair only while one of two keys is held. FOV limits target selection, and the aim point switches between head, neck and chest. Prediction marks an estimated point using movement and available ballistics. This is not an instant-hit promise: projectile speed and terrain still matter.

Target Hotbar selects a living enemy near the screen centre and lists up to eight armour pieces, their weapon and available ammo. Its radius is independent from the aimbot. You can resize and drag it, but exact per-piece durability is unavailable: the game provides type, tier and state rather than a wear percentage.

Infantry, vehicle and supply ESP

Infantry ESP includes boxes, silhouettes, skeletons, health, armour, weapons and distance. Allies can be hidden or highlighted by faction, while bone checks colour visible and obstructed parts. Grey Unknown means no fresh result, not a confirmed enemy behind a wall.

Vehicles include helicopters, planes, tanks, APCs, wheeled and water craft. Range reaches 3000 m, with health and crew shown when available. Supply and death crates list up to six items, while loot filters remove unwanted categories and excess medicine from an already stocked inventory.

Grenades and artillery calculation

Detected grenades show name, distance and a fuse bar when the game provides it. Grenade Landing Point draws an arc and end marker from current movement and gravity. It is a cover guide, not an exact physical simulation of bounces.

For supported L81 and SPH-2 weapons, the artillery computer uses built-in tables to show estimated range, an impact marker and angular adjustment toward the target. Terrain is not modelled precisely, so visual correction is still needed after the first shot.

Map radar with automatic zoom

Ozeti, Bakurani and Zestafona maps are built into the radar. The correct map appears automatically when game bounds match, and its opacity and zoom are separate from the dark backing. You can keep players only or add vehicles, items and bodies with icons.

Auto zoom moves closer when a living enemy enters the chosen radius and smoothly returns to manual zoom after they leave. Allies, dead players and stale contacts do not trigger it. Battle Mode also hides unnecessary world layers and leaves only enemies on the radar.

Launching Vengeance for WARDOGS

Check your clean Windows 11 24H2 installation and the game's windowed mode. Discord must run as administrator before loader.exe. Enable the current game overlay, disable the legacy one and wait for confirmation in WARDOGS. Then enter your key in the loader, wait for the game and press F4 in the main menu.

Right Shift opens the menu. Choose language, scale and palette, then save a profile. If models and labels do not align with players, lower the resolution or reset display scaling. SSL and Curl errors are checked after synchronizing time and changing the network route.

How to buy Vengeance WARDOGS

Choose one day, a week or a month and pay through DigiSeller. The key appears on the order page and arrives by email. The guide is included next to it, with no ProCheat registration required. The spoofer is a separate one-day bonus rather than a full-subscription feature.

If the loader does not start, save the error text and write to the support chat. Other options for this game are listed in the WARDOGS cheats catalog, and the team's products are on the Vengeance page.

Vengeance WARDOGS FAQ

Is No Spread included?

No. No Recoil changes camera kick, but spread removal is not claimed for this build.

What does the equipment panel show?

Up to eight available armour pieces and labels, weapon, ammo, name and distance of the selected enemy.

Is the grenade trajectory exact?

No. The arc and landing point are approximate and do not account for every bounce or terrain collision.

Which maps are built into the radar?

Ozeti, Bakurani and Zestafona. Selection is automatic when the location bounds match.

Can allies be hidden?

Yes. A separate filter hides allies in ESP and on radar. Battle Mode also removes them automatically.

Is every administrator detected?

No. Alerts depend on available administrator or developer flags on a player.

Is a USB drive required?

No. You need a clean Windows 11 24H2 installation and Discord with the correct overlay settings.

Which spoofer is included?

A separate one-day Vengeance Spoofer. It arrives as a bonus and does not extend with the main key.

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