As of August 2026 the game ships with no Easy Anti-Cheat, no BattlEye and nothing else operating at kernel level. In a 2025 player Q&A the studio said a robust solution was in development; the November v0.7.0 patch notes admitted that servers and anti-cheat were still in progress; the September update announcements do not mention protection at all.
Two consequences follow, and both work in your favour. The game issues no hardware bans, so a spoofer is not needed for Bodycam: the scenario people buy one for in other shooters has not arrived here yet. And builds last longer than usual, because nobody has to rewrite them after every detection wave, so a subscription does not burn for nothing.
The danger comes from a different direction. With no detection in place the forums are full of free builds, and nothing checks what else shipped inside the archive: a free cheat has long been a convenient wrapper for an infostealer. You pay for that download with your Steam account rather than with money. They are also put together crudely, and a wide aim cone with map-wide highlighting is obvious to the rest of the lobby within one round.
The situation is temporary. Anti-cheat has been on the studio roadmap since 2025, and on the day it goes live the forum builds will die first, taking the accounts that ran them along with them. Private software survives that moment, because it gets patched.