The killcam decides: why capture angle beats speed
After dying, an Overwatch player watches the last seconds through the killer's eyes. It is the most common source of reports, because suspicious tracking shows without any stats review.
A sharp turn across half the map reads instantly; soft tracking in a narrow cone does not. That is why working configs narrow the capture angle, lower smoothing and bind aiming to a key instead of leaving it always on. Speed works against you here.


