ESP and Visuals in Ghost
The core of Ghost is ESP. The highlight cuts through the level geometry and the texture a hider painted on, so a perfect wall disguise stops working against you. Separate lists for hunters and hiders clear up the confusion in crowded lobbies.
Every element is optional: want just boxes without names, keep them; don't need HP, turn it off. Off-screen arrows cover the blind spots, and color lets you split allies from targets so you read the scene instantly.
Ghost








