Safe Room Clearing (CQB)
In Arena Breakout any doorway can turn into a deadly trap. With ExploitLab Lag Switch you can clear a room without the risk. Turn on the desync behind a wall, step inside, look around. If there is an enemy in there, kill the "frozen" model. If it is clear, just switch off the lag and walk in for real. To the enemy you appear out of nowhere already firing, with no chance to react.
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