Resources, mobs and dungeons on radar
Wood, Rock, Ore, Fiber and Hide have separate cards. Each supports tier, range, colour and depleted-node filters. Hostile mobs, bosses and mini-bosses are configured independently, with aggro radius shown in advance. Solo and group dungeons, Corrupt, Hellgates, Mist Portals, chests, wisps and fishing spots appear in the world and on radar.














