The Map, Players and What's Going On in the Raid
The radar draws the location from above and fills it with live markers. Players are split by type: your character, teammates, PMCs, scavs, bosses and raiders, each in its own color, so you tell a real enemy from AI instantly. Arrows show facing and movement, while aim lines and High alert warn you when someone has turned your way, before you ever meet point-blank.
The player list is easy to steer mid-fight: sort by threat, distance or value, color-mark with one click, and a double click pins the camera to a player and holds the map relative to them. On multi-floor locations like Reserve and Labs the map switches layer by height on its own, and height markers tell you who's above you and who's a floor below.
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